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Effective

between 2 and 4 people. 

Objective of the game:

Win as many cards as possible by collecting pairs (two cards of the same number). These cards are then counted in points.

Step 1 :

A person is designated to distribute the cards.


She distributes 3 cards to each person and places 4 cards (with different numbers) in the center of the table.
Anyone with a Ronda in their hand (i.e. even cards, i.e. two cards with the same number), must announce it at the start of the game. 

 

Scenario 1: If only one person holds the Ronda, she collects a card from the winnings of the person who is playing after her (if it is at the start of the game, it will be necessary to wait until the person has accumulated winnings).

Scenario 2: If more than one person holds a Ronda, the game continues until it is determined who holds the highest Ronda (highest number). This one recovers a card among the winnings of the person who plays after her

Scenario 3: If a person holds 3 cards, it is a 'Tringa!  The 'Tringua' wins over the 'Ronda' and makes it possible to recover a card among the winnings of the person who plays after.

This operation is repeated each time cards are dealt.

Step 2 :

To collect one of the cards on the table, one must have in hand a card of the same number. (there is for example a 7 on the table and a 7 in our hand)

If a person collects all the cards on the table, she gets a card from the winnings of the person who plays after her. This move is called: Missa.

If none of the cards on the table match the one in her hand, she must put one of her own cards on the table and pass.

Step 3 :

If the collected card is part of a sequence, it is possible to collect the rest of the sequence in ascending order.

Example: if on the table there is a 7, but also an 8 and 9, your 7 allows you to collect the three cards, ie the whole series.

If you have an 8, you can collect it on 8 and 9 only.

3 cards are dealt to each person when three rounds have elapsed (i.e. each person has played three times) until there are no more cards

During the last round, the last person to collect cards also collects the cards that remain on the table.

At the end of the game:

Each player counts their cards and the person with the most points (one card collected = 1 point) wins the game

At the end of the game:

Each player counts their cards and the person with the most points (one card collected = 1 point) wins the game

Ronda  is par excellence the most popular card game in Morocco. 

Ronda .

Effective

Between 3 and 6 people

Objective of the game:

Get rid of cards in hand.
In this game, there is only one loser: the one who will have the rider in his possession, once the game is over.

Step 1 :

Three riders must be removed from the game and only one left.
Then, we proceed to the distribution of all the cards.

Step 2 :

We first eliminate the cards of the same rank, if we have four of them.

For example, if you have four kings in your possession, you have to get rid of them.

Step 3 :

Then, everyone draws a card face down from among those of their right opponent. At this point, we take the risk of picking the famous rider.

Step 4 :

We get rid of our cards as we go by eliminating the cards of the same rank once gathered in hand. When you have no more cards in your hand, you quit the game.

At the end of the game:

At the end of the game, all the cards are eliminated, except the rider that the loser holds.

Optional:

To spice up the game, give a gag to the. to the loser.e !!

“Sota” means valet in Spanish. 

This card will be represented by the rider, card number 11.

Sota Messkhota

Effective

Minimum 4 people. To form teams of 2

Objective of the game:

Collect 4 identical cards and let their teammate know.

Step 1 :

Each player is dealt four cards and four other cards are placed in the center of the table.

Step 2 :

Players have the right to exchange one or more of their cards for those available on the table (it is possible to take a card placed by another player or to take back their own card).

This operation can be repeated as many times as necessary so that you always have four cards in your deck.

You have to be quick and take the cards that interest you before the others! When no one wants the cards on the table, they are replaced by four new cards drawn from the deck.

And so on until the end of the game.

Step 3 :

When we put together four identical cards, we have to make it clear to our teammate.

The teammate should then say/shout “Kent!” For his team to win the game. If one of the opponents notices before your teammate that you have successfully collected your four identical cards, they can say “Against Kent!” before you and win the game for you.

If the opponent is wrong and says: “Kent copies!” while your four identical cards have not been collected, this opponent causes his team to lose and you win the game.

At the end of the game:

At the end of the game you or your teammate had collected 4 identical cards and you announced it at the right time by saying Kent. 

Kent requires a certain sense of observation and speed.

Kent or Kems

Effective

2 persons

Objective of the game:

Win as many cards as possible by winning a succession of battles. 

Step 1 :

The 52 cards are dealt to the players who are not aware of them and put them face down in a stack in front of them.

Step 2 :

At each turn we turn over the top card of our deck and place it face up on the table.

Whoever has the highest card picks up the two cards on the table. The queen is the strongest card in the game, followed by the king and then the knight.

Step 3 :

In case of equality of values - case called battle - the players draw the next card and place it face down, then draw a second one which they place this time face découverte. It is the latter which will decide between the players. Whoever has the highest value wins.

In case of a new equality, the procedure is repeated.

At the end of the game:

When you have all the cards in the game, the game ends and you win the game!

The battle game is one of the oldest known card games, dating back to the 14th century.

Battle

Effective

between 2 and 5 people.

We recommend a minimum of 3 people for the game to be interesting!

Objective of the game:

Get rid of the cards in hand as quickly as possible.
Bluffing is an essential strategy

Step 1 :

A person is designated to distribute all the cards equally among the players.

Step 2 :

A first person places between one and three cards face down on the table, mentioning the number of cards placed and their rank. 

For example, P1 says: "I put down two cards of six".

The person laying the cards decides at their discretion whether to bluff or tell the truth (hence the name of the game 😊)

Step 3 :

The person who follows (let's call her P2) has two possible choices:  

Choice 1: P2 continues to play by aligning with the rank placed (she can in turn bluff)

Choice 2: P2 asks to check the cards that have just been placed.

When a person asks to verify cards that have just been played, two scenarios are possible: 

Scenario 1: P1 (the previous person) told the truth. 

P2 will have to pick up all the cards that have been placed since the start of the game. 

Scenario 2: P1 (the previous person) lied/bluffed. 

P1 will have to pick up all the cards that have been placed since the start of the game.

Step 4 :

The game resumes again and it is the person who has not cashed a penalty who regains control. She places  the cards of her choice, always face down, and declares their number and rank.

 

The first person to get rid of all their cards wins the game. The game continues until there is only one person left with cards left. 

At the end of the game:

You have no more cards in hand. The game is over

KDOUB = Arabic word meaning lie

Kdoub

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